STATE OF THE “COMPUTER” ART (SIGGRAPH 2012)

Behind the Hollywood blockbusters and amazing game worlds we play in for hours on end is a true merging of the arts and sciences. SIGGRAPH (short for Special Interest Group on GRAPHics and interactive techniques) is an annual conference that serves as a makeshift mecca for brilliant creative minds from everywhere from Africa to Japan that use computer technology in innovative, artistic ways. This year’s event featured an abundance of panels revealing CG techniques and tricks and a slew of emerging technologies including 3-D printers and haptic games, some of which hinted at Kurzweil’s Singularity concept and might find their way into movies and games in the near future. However, it’s not all purely for entertainment: one technology could be used to make an interactive art piece while also aiding the exploration of outer space.

If you use a computer to make art and are serious about taking your craft to the next level, SIGGRAPH is the obligatory event to see for inspiration, learning, networking and more. Check out some of the highlight art pieces, emerging technologies and more in the photo gallery below.

To find out more about Siggraph 2012 visit their official website.

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